
TP multi-material, multi-threading with particle time is stable. Particle Time, vertex color no longer kills mapping coordinates. StdShape, Facing proper alignment with Groups as Objects. TP multi material shading with sub multi-materials runs correctly. Born operator trigger: birthrate now resets after an operator off. PositionBorn operator trigger: birthrate now resets after an operator off. MatterWaves operator trigger: birthrate now resets after an operator off. VolumePos is now responding properly to world space warps. Volume Break Operator is now activating correctly by Helper Group. Path Follow Operator: checkbox to turn alignment on/off has been added. Volume Break Operator: Random Seed has been added. thinkingParticles 4 completely redefines fluid, rigid body and particle F/X simulation and has been used in the latest blockbuster titles from Fast Five, Thor, and Sucker Punch to the upcoming Green Lantern and Transformers: Dark of the Moon.
This market leading, rule-based particle system from cebas Visual Technology offers unparalleled power to the user. The SP3 is available for immediate download from here or for purchase from the cebas online store.
The market leading particle tool thinkingParticles™ 4 has just been released with a Service Pack 3 for the latest version of Autodesk® 3ds Max® and 3ds Max Design®.